A text box also called an input box, text field or text entry box, is a control element of a graphical user interface, that should enable the user to input text information to be used by a program.[1] [2] Human Interface Guidelines recommend a single-line text box when only one line of input is required, and a multi-line text box only if more than one line of input may be required. Non-editable text boxes can serve the purpose of simply displaying text.
A typical text box is a rectangle of any size, possibly with a border that separates the text box from the rest of the interface. Text boxes may contain zero, one, or two scrollbars. Text boxes usually display a text cursor (commonly a blinking vertical line), indicating the current region of text being edited. It is common for the mouse cursor to change its shape when it hovers over a text box.
Typical implementations allow a user to do the following. (The keys indicated relate to the text box widgets in Microsoft Windows and Mac OS X; similar if not identical keyboard bindings exist under the X Window System and other systems, and typically follow the same scheme as Windows.)
When keys are pressed on a keyboard, the text appears where the caret is. Some very simple text boxes may not show a caret, which would suggest that new characters typed in will appear at the end of the current text.
Using a mouse:
Using the keyboard:
Work in insert or overwrite mode, typically switched using . In insert mode if there is a character to the right of the caret, the new character will be inserted before it, while in overwrite mode typing a new character will replace (overwrite) the character to the right of the caret position.
Typing in a text while some part of the text already entered is selected will replace the selected text.
/ keys remove one character right / left of current caret position, while pressing them together with the or removes one word.
Edit the text using standard clipboard operations.
Edits can be undone and redone with / (Windows) or / (Mac OS)