SkyGunner explained

SkyGunner
Developer:PixelArts
Director:Hiroyuki Kotani
Yuji Nakamura
Producer:Tomikazu Kirita
Designer:Yoshikazu Hiraki
Composer:Mayuko Kagesita
Genre:Combat flight simulation
Modes:Single-player
Platforms:PlayStation 2

SkyGunner is a third-person combat flight simulation video game developed by PixelArts and published by Sony Computer Entertainment for the PlayStation 2. The game's setting and art style has elements of steampunk. It was released in Japan in September 2001 and North American by Atlus USA in June 2002. Gonzo contributed anime cutscenes to the game.

Plot

SkyGunner follows the story of 3 ace pilots, Ciel, Copain and Femme, who are hired to protect the "Eternal Engine", an engine capable of perpetual motion. Little do they know, the criminal genius, Ventre, is planning to use the town's celebration aboard the luxury airship, Merveilleux, as an opportunity to steal the Eternal Engine for his own evil ends.[1]

Reception

The game received "generally favorable reviews" according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of one eight and three sevens for a total of 29 out of 40, while Famitsu PS gave it a score of one eight, two sevens, and one six for a total of 28 out of 40.

Notes

  1. Web site: Atlus USA presents SkyGunner . . April 26, 2017 . February 19, 2006 . https://web.archive.org/web/20060219011753/http://www.atlus.com/sg/ . live .