Seattle Sourcebook is a supplement published by FASA in 1990 for the near-future dystopian role-playing game Shadowrun .
Seattle Sourcebook is a campaign setting supplement which details the neighborhoods, government, economy, and main corporations of Seattle in the year 2050, and how they interconnect with each other.
Seattle Sourcebook was written by Boy F. Petersen, Jr., with a cover by Dana Knutson, and was published by FASA in 1990 as a 176-page book with a foldout map.[1]
Shannon Appelcline noted that in the early 1990s, "Shadowrun was supported by over a dozen supplements each year—some of which were quite well-received, such as Seattle Sourcebook (1990), one of the first extensive RPG descriptions of a modern city, and Nigel Findley's adventure, The Universal Brotherhood (1990)."[2]
In the November 1992 edition of Dragon (Issue #187), Allen Varney thought that the material in this book "expands spectacularly on the skimpy material included in the [original] Shadowrun rulebook." He concluded "[The book describes its] city in detail unprecedented outside of fantasy RPGs."[3]
In 1991, Seattle Sourcebook won the Origins Award for Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1990.[5]