Ports of Call | |
Developer: | Rolf-Dieter Klein Martin Ulrich |
Publisher: | Aegis Interactive Entertainment |
Platforms: | DOS, AmigaOS (original version) iOS, Android (mobile version) |
Released: | 1986 |
Ports of Call[1] is a 1986 business simulation game developed by German duo Rolf-Dieter Klein and Martin Ulrich, and published by Aegis Interactive Entertainment. It was initially released for AmigaOS. After a subsequent early release for DOS it was also made available to a number of different platforms over the years, including Windows, iOS, Android and as a browser game.[2] [3]
The game simulates the management of a global freight transport company, where the player charters freight, and, using the accumulated profit, can buy more and better ships. Minigames include manually piloting your ship into a specified berth in the harbour and picking up survivors from a liferaft. The original version provided multiplayer capability in the form of hot seat.
Roy Wagner reviewed the game for Computer Gaming World, and stated that "Ports of Call provides plenty of challenge without being bogged down with lots of economic details."[4]