Optical storage media writing and reading speed explained

In the history of optical storage media there have been and there are different optical disc formats with different data writing/reading speeds.

Original CD-ROM drives could read data at about 150 kB/s, 1× constant angular velocity (CAV),[1] the same speed of compact disc players without buffering. As faster drives were released, the write speeds and read speeds for optical discs were multiplied by manufacturers, far exceeding the drive speeds originally released onto the market. In order to market increasing drive speeds, manufacturers used the symbol n×, whereby n is the multiple of the original speed. For example, writing to a CD at 8× will be twice as fast as writing onto a disc at 4×.[2]

There are two main types of disc speed, which are the angular and linear velocities. If the disc spins at a constant angular velocity, the linear velocity is 2.4 times higher at the outer edge.

Various optical disc formats writing/reading speeds

Media1× sequential speedCapacity of a single layer (decimal)
Capacity of a single layer (binary)
Full read time
(min)[3]
MB/s
CD1.229 153.6 0.15 734 MB 700 MiB 80
DVD11.080 1385.0 1.38 4.7 GB 4.38 GiB 57
HD DVD36.000 4500.0 4.5 15.0 GB 13.96 GiB 56
Blu-ray25.0 GB 23.28 GiB 90

Modern compact discs support a writing speed of 52× and higher, with some modern DVDs supporting speeds of up to 24×.[4] Writing a DVD at 1× [5] is approximately 9 times faster than writing a CD at 1× .[6] However, the actual speeds depend on the type of data being written to the disc.

For Blu-ray discs, 1× speed is defined as 36 megabits per second (Mbit/s), which is equal to 4.5 megabytes per second (MB/s).[7] However, as the minimum required data transfer rate for Blu-ray movie discs is 54 Mbit/s, the minimum speed for a Blu-ray drive intended for commercial movie playback should be 2×. The fastest Blu-ray speed is 16×. For CDs, the 1× writing speed is equivalent to the 1× reading speed, which in turn represents the speed at which a piece of media can be read in its entirety, 74 minutes. Those 74 minutes come from the maximum playtime that the Red Book (audio CD standard) specifies for a digital audio CD (CD-DA); although now, most recordable CDs can hold 80 minutes worth of data. The DVD and Blu-ray discs hold a higher capacity of data, so reading or writing those discs in the same 74-minute time-frame requires a higher data transfer rate. Drive speed can be limited intentionally to reduce noise from the drive or slow down ripping, such as the firmware component Riplock.

In video games

Since their introduction on various optical storage media from the fifth to the sixth generation (1994–2005), video games typically did not require installation on non-optical storage, as the reading speeds of optical drives were sufficient for direct data access from discs. However, with the advent of seventh generation video games, the increasing size of data and the demand for higher-quality texture mapping highlighted a growing disparity between design and graphics requirements and the technological limitations of optical storage's reading speeds and transfer rates.[8] [9]

PlayStation 3 video games were stored on single-layer Blu-ray discs, which inherently offer a higher data transfer rate. However, the console's optical drive operated at a speed multiplier of 2× (9 MB/s). In contrast, the Xbox 360 utilized standard dual-layer DVDs with a capacity of 8.5 GB, and its optical drive ran at a 12× speed multiplier (16.5 MB/s). This meant that the Xbox 360 could deliver data transfer rates approximately 85% faster than the PlayStation 3.[10] The slower transfer rate of the PlayStation 3 often prompted multi-platform developers to require a mandatory installation of a portion of the game’s content onto the console's hard disk drive (HDD) to mitigate issues like longer loading times.[11] [12] [13] [14] The Xbox 360 allowed users to install games completely on the hard drive, which could enhance loading times; however, this feature was not mandatory. Optical discs were still necessary to launch games.[15] During the seventh generation of gaming, it was common for titles to not fully utilize the entire capacity of a single-layer Blu-ray disc (25 GB) or to require multiple DVDs on the Xbox 360.

Starting with the eighth generation of video game consoles, the demand for full 1080p high-definition graphics and higher quality textures necessitated a greater data transfer rate. The standard Blu-ray optical drives, which operate at a reading speed of 6× (approximately 27 MB/s)[16] quickly became inadequate for these requirements.[17] As a result, consoles like the PlayStation 4 require video games to be fully installed on the hard drive, enabling a higher data transfer rate. Similar to the Xbox 360, optical discs are still necessary to launch the games.[17]

Theoretical versus practical writing speed

Almost all modern CD/DVD-burning software supports a selection of speeds at which the writable disc can be written. However, the option a user chooses only defines the theoretical maximum of disc burning process. There are other factors that influence the time taken for a disc to be written to:

Optimal writing speed

A higher writing speed results in a faster disc burn, but the optical quality may be lower (i.e. the disc is less reflective). If the reflectivity is too low for the disc to be read accurately, some parts may be skipped or it may result in unwanted audio artifacts such as squeaking and clicking sounds. For optimal results, it is suggested that a disc be burnt at its rated speed.[18] [19]

See also

Notes and References

  1. Web site: CD-ROM. thefreedictionary.com. February 23, 2023. Back in the late 1980s, the first CD-ROM drives transferred data at 150 KB per second..
  2. Web site: What is Read Speed? What is Write Speed? . https://web.archive.org/web/20111002001739/http://www.misco.co.uk/content/module/removablestorage/what-is-read-speed.htm?bp=1 . October 2, 2011. Misco. August 26, 2021.
  3. Full read time of a single layer. Full read time can be increased, adding more minutes by adding layers and/or using compression techniques, lowering content quality.
  4. Web site: Three Generations Compared: Is Your DVD Burner Outdated?. Tom's Hardware. October 30, 2009. August 26, 2021.
  5. Web site: Understanding Recordable & Rewritable DVD recording speed . . August 26, 2021.
  6. Web site: Understanding CD-R and CD-RW recording speed . . August 26, 2021.
  7. Web site: Blu-ray writing speed . Blu-ray.com . August 26, 2021.
  8. Book: Vartanian A, Bechennec J-L, Drach-Temam N . Evaluation of high performance multicache parallel texture mapping . 1998 . Proceedings of the 12th international conference on Supercomputing . 289–296 . 10.1145/277830.277898 . 0-89791-998-X . 8244284 .
  9. Bruls D, Immink A, Lee A, Coene W, Riani J, Beneden SV, Ciacci M, Bergmans J, Furuki M . Two-Dimensional Optical Storage: High-Speed Read-Out of a 50 GByte Single-Layer Optical Disc with a 2D Format Using λ=405 nm and NA=0.85 . Japanese Journal of Applied Physics . 2005 . 44 . 5S . 3547 . 10.1143/JJAP.44.3547 . 2005JaJAP..44.3547B . October 13, 2024.
  10. Web site: February 23, 2023. Is Blu-ray really a good medium for games?. January 17, 2007. Ars Technica.
  11. Web site: Joystiq. Why some PS3 games need installation. April 2, 2008. https://web.archive.org/web/20080405174744/http://www.joystiq.com/2008/04/02/why-some-ps3-games-need-installations/. April 5, 2008. August 26, 2021.
  12. Web site: MTV. April 1, 2008. August 26, 2021. The Mystery Behind PlayStation 3's Sometimes Mandatory Installations. https://web.archive.org/web/20080405205744/http://multiplayerblog.mtv.com/2008/04/01/the-mystery-behind-playstation-3s-sometimes-mandatory-installations-as-far-as-we-know/. April 5, 2008.
  13. Web site: Joystiq. Capcom addresses DMC4 install complaints. February 5, 2008. https://web.archive.org/web/20080207080713/http://www.joystiq.com/2008/02/05/capcom-addresses-devil-may-cry-4-install-complaints/. February 7, 2008. August 26, 2021.
  14. Web site: Softpedia. GTA IV for PS3 Has Mandatory Install, Xbox 360 Install Is Optional. April 17, 2008. August 26, 2021.
  15. Web site: Microsoft. Install, play, or delete a game on your Xbox 360 hard drive. August 26, 2021.
  16. Web site: Eurogamer. Spec Analysis: PlayStation 4. February 21, 2023. February 23, 2023. The Blu-ray reader gets a decent enough upgrade from PS3's 2x drive, moving up to a 6x CAV (constant angular velocity) design, meaning maximum read speeds of around 27 MB/s..
  17. Web site: PlayStation 4 installs every game to its hard drive (even disc-based titles). October 30, 2013. February 23, 2022. VentureBeat.
  18. Web site: Why does the speed at which you burn a CD make a difference? . Hugh . Robjohns . November 2004 . SoundOnSound . August 26, 2021.
  19. Web site: Which write speed should I use? . https://web.archive.org/web/20100201192236/http://www.feurio.com/English/faq/faq_writer_speed.shtml . February 1, 2010. Feurio . August 26, 2021.