Nintendo Research & Development No. 2 Department | |
Logo Alt: | Nintendo's logotype, in red. |
Image Alt: | Exterior of the former Nintendo headquarters in Kyoto, Japan. |
Native Name: | 任天堂開発第二部 |
Native Name Lang: | ja |
Romanized Name: | Nintendō Kaihatsu Daini Bu |
Type: | Department |
Industry: | Video games |
Fate: | Absorbed into Nintendo Software Planning & Development |
Predecessor: | Nintendo Research & Development |
Successor: | Nintendo Software Planning & Development |
Founded: | 1978 |
Founder: | Hiroshi Yamauchi |
Hq Location City: | Kyoto |
Hq Location Country: | Japan |
Num Locations: | 1 |
Num Locations Year: | 2004 |
Owner: | Nintendo |
Parent: | Nintendo Manufacturing Division |
commonly abbreviated as Nintendo R&D2, was a Japanese team within Nintendo that developed software and peripherals. While usually occupied in system operating software and technical support, the team would come back to early development in the 1990s where several new designers got their start at game development, the most famous being Eiji Aonuma who developed Marvelous: Another Treasure Island.
R&D2 was originally led by Masayuki Uemura, who previously worked for Sharp Corporation, using an idea of Sharp's solar technology Uemura's department went on to develop the popular Nintendo beam gun games, selling over 1 million units. Kazuhiko Taniguchi took Uemura's position in 2004. Nintendo R&D2 was later merged into Nintendo SPD.[1]
In the 1970s, Nintendo created the R&D2 department.[2]
In 2004, the department's general manager Masayuki Uemura retired from Nintendo.[3] [4] Following his retirement, he became a professor at the Ritsumeikan University in Kyoto, and served as an advisor to Nintendo Research & Engineering.[5]
Name | |||
1977 | Color TV-Game 6 < | -- June 1, 1977 --> | [6] |
Color TV-Game 15 < | -- June 8, 1977 --> | ||
1978 | Color TV-Game Racing 112 < | -- June 8, 1978 --> | |
1979 | Color TV-Game Block Breaker < | -- April 23, 1979 --> | |
1980 | Computer TV-Game |
Name | ||||
1983 | Family Computer < | -- July 15, 1983 (JP) --> | ||
1985 | Nintendo Entertainment System < | -- October 18, 1985 (NA) --> | ||
1990 | Super Famicom < | -- November 21, 1990 (JP) --> | ||
1991 | Super Nintendo Entertainment System < | -- August 23, 1991 (NA) --> | ||
1995 | Satellaview < | -- April 23, 1995 (JP) --> |
1980 | Radar Scope | Arcade | [7] | ||
---|---|---|---|---|---|
1983 | Donkey Kong | Nintendo Entertainment System | [8] | ||
Donkey Kong Jr. | Nintendo Entertainment System | ||||
Mahjong | Nintendo Entertainment System | ||||
Donkey Kong Jr. Math | Nintendo Entertainment System | ||||
1991 | NES Open Tournament Golf | Nintendo Entertainment System | [9] | ||
1996 | Super Famicom | [10] | |||
1997 | BS Zelda no Densetsu: Inishie no Sekiban | Satellaview | [11] | ||
Sutte Hakkun | Satellaview | [12] | |||
1998 | Super Famicom | ||||
1999 | Super Mario Bros. Deluxe | Game Boy Color | |||
2000 | Kirby Tilt 'n' Tumble | Game Boy Color | |||
2001 | Super Mario Advance | Game Boy Advance | |||
Super Mario World: Super Mario Advance 2 | Game Boy Advance | ||||
2002 | Game Boy Advance | ||||
Yoshi's Island: Super Mario Advance 3 | Game Boy Advance | ||||
2003 | Game Boy Advance |