Frameworks are available to create WebGL content quickly and easily without building from the ground up.
Note: The following list mixes WebGL libraries with game engines as well as cloud services without any distinctions.
Name | Scripting | Modeling | Animation | Integrated Audio | Integrated Physics | Cloud-Independent | WebGL Implementation (Version) | WebXR | Import | Export | License | Notes and references | ||
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A-Frame | MIT License | An open-source WebXR framework for building 3D and VR experiences with HTML and Entity component system ecosystem. | ||||||||||||
Away3D | (1.0) | Apache License 2.0 | TypeScript/JavaScript adaptation of the Away3D engine built in Flash. | |||||||||||
Babylon.js | Apache License 2.0 | JavaScript framework for building 3D games with HTML 5 and WebGL. | ||||||||||||
Clara.io | Freemium or commercial | Web-based freemium 3D computer graphics software developed by Exocortex, a Canadian software company. | ||||||||||||
CopperLicht | Open source based on zlib | An open source JavaScript library/API for creating games and interactive 3D applications using WebGL, developed by Ambiera. | ||||||||||||
JanusWeb | MIT License | An open-source WebXR client for collaborative 3D world building and exploration. | ||||||||||||
Kubity | Proprietary | Kubity is an online platform that offers various ways of displaying, exploring and sharing 3D models on Web browser and mobile devices. | ||||||||||||
LayaAir | Open source (engine), Proprietary (model conversion) | Open-source API for games and multimedia routines modules. Display animation on Web browser and mobile devices. | ||||||||||||
OSG.JS | MIT | Open-source WebGL framework based on OpenSceneGraph concepts. | ||||||||||||
PlayCanvas | MIT (engine), proprietary (cloud-hosted editor) | Open-source 3D game engine alongside a proprietary cloud-hosted creation platform that allows for editing via a browser-based interface. | ||||||||||||
Sketchfab | Proprietary | A website used to display and share 3D content online. | ||||||||||||
Three.js | (1.0 and 2.0) | MIT | A cross-browser JavaScript library/API used to create and display animated 3D computer graphics on a Web browser. | |||||||||||
Unity | (1.0 and 2.0) | [1] | Proprietary | Offers a WebGL build option since version 5.[2] | ||||||||||
Verge3D | Proprietary | Artist-friendly WebGL framework with Blender, 3ds Max, and Maya integrations. |