I Wish I Were The Moon | |
Released: | 2008 |
I Wish I Were the Moon is a short Flash game by Argentine game developer Daniel Benmergui. It has been described as "a short love story told in the form of a puzzle game." The game was, as part of a collection of Benmergui's games, a finalist at the Sense of Wonder Night at the 2009 Tokyo Game Show. The game brought its maker, Benmergui, to international attention.[1]
I Wish I Were the Moon is a puzzle game where you can use to capture certain objects that can click and drop to where you can place it into.
Mitu Khandaker-Kokoris called the game one of the simplest yet most effective example of portraying relationships by exposing the player to specific stories.[2] Patrick Dugan of Gamasutra remarked the game was popular among female players.[3] [4]
The graphic style of I Wish I Were the Moon inspired Gregory Weir to emulate it for his game (I Fell In Love With) The Majesty of Colors.[5]
The game was featured in the book 250 Indie Games You Must Play by Mike Rose.[6]