Curse of Cthulhu explained

Curse of Cthulhu is a collection of adventure published by Chaosium in 1990 for the horror role-playing game Call of Cthulhu, itself based on the works of H.P. Lovecraft.

Contents

Curse of Cthulhu is a collection of four adventures for Call of Cthulhu. Three of the adventures are taken from previous Chaosium books:

The book also includes an original adventure, "The Case", which is based upon Lovecraft's story The Case of Charles Dexter Ward.

All of the adventures have been revised to conform with the rules of the 4th edition of Call of Cthulhu.[1] The book includes 18 pages of perforated pull-out player handouts, a gatefold color plate, and a variant character sheet.

Publication history

Chaosium first released the horror role-playing game Call of Cthulhu in 1981, and regularly refreshed it with new editions containing revamped rules. The fourth edition's release in 1989 sparked a line of products that game historian Stu Horvath called "the golden age for the line".[2] One of these products was Curse of Cthulhu, written by Keith Herber, with cover art by Nick Smith, interior art by Earl Geier, Chris Marrinan, Steve Purcell, and Nick Smith, and cartography by Michael Blum, Tadashi Ehara, and Carol Triplett-Smith.

Reception

Wayne Ligon reviewed Curse of Cthulhu in White Wolf #26 (April/May, 1991), rating it a 3 out of 5 and stating that "Curse of Cthulhu is very good on the whole, with 'Fungi' being the star attraction. The other adventures are good, but others could have been introduced to expand the main feature into a book-length adventure."[3]

Reviews

Notes and References

  1. Web site: Curse of Cthulhu . 2009-05-08. Guide du Rôliste Galactique. 2024-10-19 . fr.
  2. Book: Horvath, Stu. Monsters, Aliens, and Holes in the Ground. MIT Press. 2023. Cambridge, Massachusetts. 110 . 9780262048224 .
  3. Ligon. Wayne . April–May 1991 . Capsule Reviews . . 26 . 33.
  4. Web site: New for Cthulhu | Article | RPGGeek .