In the C programming language, data types constitute the semantics and characteristics of storage of data elements. They are expressed in the language syntax in form of declarations for memory locations or variables. Data types also determine the types of operations or methods of processing of data elements.
The C language provides basic arithmetic types, such as integer and real number types, and syntax to build array and compound types. Headers for the C standard library, to be used via include directives, contain definitions of support types, that have additional properties, such as providing storage with an exact size, independent of the language implementation on specific hardware platforms.[1] [2]
The C language provides the four basic arithmetic type specifiers,, and, and the modifiers,,, and . The following table lists the permissible combinations in specifying a large set of storage size-specific declarations.
The actual size of the integer types varies by implementation. The standard requires only size relations between the data types and minimum sizes for each data type:
The relation requirements are that the long long
is not smaller than, which is not smaller than, which is not smaller than . As 's size is always the minimum supported data type, no other data types (except bit-fields) can be smaller.
The minimum size for is 8 bits, the minimum size for and is 16 bits, for it is 32 bits and long long
must contain at least 64 bits.
The type should be the integer type that the target processor is most efficiently working with. This allows great flexibility: for example, all types can be 64-bit. However, several different integer width schemes (data models) are popular. Because the data model defines how different programs communicate, a uniform data model is used within a given operating system application interface.[6]
In practice, is usually 8 bits in size and is usually 16 bits in size (as are their unsigned counterparts). This holds true for platforms as diverse as 1990s SunOS 4 Unix, Microsoft MS-DOS, modern Linux, and Microchip MCC18 for embedded 8-bit PIC microcontrollers. POSIX requires to be exactly 8 bits in size.[7] [8]
Various rules in the C standard make unsigned char
the basic type used for arrays suitable to store arbitrary non-bit-field objects: its lack of padding bits and trap representations, the definition of object representation,[4] and the possibility of aliasing.[9]
The actual size and behavior of floating-point types also vary by implementation. The only requirement is that long double
is not smaller than, which is not smaller than . Usually, the 32-bit and 64-bit IEEE 754 binary floating-point formats are used for and respectively.
The C99 standard includes new real floating-point types and, defined in [[C_mathematical_functions|<math.h>]]
. They correspond to the types used for the intermediate results of floating-point expressions when is 0, 1, or 2. These types may be wider than long double
.
C99 also added complex types: float _Complex
, double _Complex
, long double _Complex
. C11 added imaginary types (which were described in an informative annex of C99): float _Imaginary
, double _Imaginary
, long double _Imaginary
. Including the header <complex.h>
allows all these types to be accessed with using and respectively.
C99 added a Boolean data type _Bool
. Additionally, the <stdbool.h>
header defines bool
as a convenient alias for this type, and also provides macros for true
and false
. _Bool
functions similarly to a normal integer type, with one exception: any assignments to a _Bool
that are not 0 (false) are stored as 1 (true). This behavior exists to avoid integer overflows in implicit narrowing conversions. For example, in the following code:
if (b)
Variable b
evaluates to false if unsigned char
has a size of 8 bits. This is because the value 256 does not fit in the data type, which results in the lower 8 bits of it being used, resulting in a zero value. However, changing the type causes the previous code to behave normally:
if (b)
The type also ensures true values always compare equal to each other:
if (a
Since C23, the language allows the programmer to define integers that have a width of an arbitrary number of bits. Those types are specified as, where N is an integer constant expression that denotes the number of bits, including the sign bit for signed types, represented in two's complement. The maximum value of N is provided by BITINT_MAXWIDTH
and is at least ULLONG_WIDTH
. Therefore, the type (or) takes values from −2 to 1 while takes values from 0 to 3. The type also exists, being either 0 or 1 and has no equivalent signed type.[10]
The C language specification includes the s size_t
and ptrdiff_t
to represent memory-related quantities. Their size is defined according to the target processor's arithmetic capabilities, not the memory capabilities, such as available address space. Both of these types are defined in the <stddef.h>
header (cstddef
in C++).
size_t
is an unsigned integer type used to represent the size of any object (including arrays) in the particular implementation. The operator yields a value of the type size_t
. The maximum size of size_t
is provided via SIZE_MAX
, a macro constant which is defined in the <[[#Fixed-width integer types|stdint.h]]>
header (cstdint
header in C++). size_t
is guaranteed to be at least 16 bits wide. Additionally, POSIX includes ssize_t
, which is a signed integer type of the same width as size_t
.
ptrdiff_t
is a signed integer type used to represent the difference between pointers. It is guaranteed to be valid only against pointers of the same type; subtraction of pointers consisting of different types is implementation-defined.
Information about the actual properties, such as size, of the basic arithmetic types, is provided via macro constants in two headers: <limits.h>
header (climits
header in C++) defines macros for integer types and <float.h>
header (cfloat
header in C++) defines macros for floating-point types. The actual values depend on the implementation.
CHAR_BIT
– size of the char type in bits, commonly referred to as the size of a byte (at least 8 bits)SCHAR_MIN
, SHRT_MIN
, INT_MIN
, LONG_MIN
, LLONG_MIN
(C99) – minimum possible value of signed integer types: signed char, signed short, signed int, signed long, signed long longSCHAR_MAX
, SHRT_MAX
, INT_MAX
, LONG_MAX
, LLONG_MAX
(C99) – maximum possible value of signed integer types: signed char, signed short, signed int, signed long, signed long longUCHAR_MAX
, USHRT_MAX
, UINT_MAX
, ULONG_MAX
, ULLONG_MAX
(C99) – maximum possible value of unsigned integer types: unsigned char, unsigned short, unsigned int, unsigned long, unsigned long longCHAR_MIN
– minimum possible value of charCHAR_MAX
– maximum possible value of charMB_LEN_MAX
– maximum number of bytes in a multibyte characterBOOL_WIDTH
(C23) - bit width of _Bool
, always 1CHAR_WIDTH
(C23) - bit width of char
; CHAR_WIDTH
, UCHAR_WIDTH
and SCHAR_WIDTH
are equal to CHAR_BIT
by definitionSCHAR_WIDTH
, SHRT_WIDTH
, INT_WIDTH
, LONG_WIDTH
, LLONG_WIDTH
(C23) - bit width of signed char
, short
, int
, long
, and long long
respectivelyUCHAR_WIDTH
, USHRT_WIDTH
, UINT_WIDTH
, ULONG_WIDTH
, ULLONG_WIDTH
(C23) - bit width of unsigned char
, unsigned short
, unsigned int
, unsigned long
, and unsigned long long
respectivelyFLT_MIN
, DBL_MIN
, LDBL_MIN
– minimum normalized positive value of float, double, long double respectivelyFLT_TRUE_MIN
, DBL_TRUE_MIN
, LDBL_TRUE_MIN
(C11) – minimum positive value of float, double, long double respectivelyFLT_MAX
, DBL_MAX
, LDBL_MAX
– maximum finite value of float, double, long double, respectivelyFLT_ROUNDS
– rounding mode for floating-point operationsFLT_EVAL_METHOD
(C99) – evaluation method of expressions involving different floating-point typesFLT_RADIX
– radix of the exponent in the floating-point typesFLT_DIG
, DBL_DIG
, LDBL_DIG
– number of decimal digits that can be represented without losing precision by float, double, long double, respectivelyFLT_EPSILON
, DBL_EPSILON
, LDBL_EPSILON
– difference between 1.0 and the next representable value of float, double, long double, respectivelyFLT_MANT_DIG
, DBL_MANT_DIG
, LDBL_MANT_DIG
– number of FLT_RADIX
-base digits in the floating-point significand for types float, double, long double, respectivelyFLT_MIN_EXP
, DBL_MIN_EXP
, LDBL_MIN_EXP
– minimum negative integer such that FLT_RADIX
raised to a power one less than that number is a normalized float, double, long double, respectivelyFLT_MIN_10_EXP
, DBL_MIN_10_EXP
, LDBL_MIN_10_EXP
– minimum negative integer such that 10 raised to that power is a normalized float, double, long double, respectivelyFLT_MAX_EXP
, DBL_MAX_EXP
, LDBL_MAX_EXP
– maximum positive integer such that FLT_RADIX
raised to a power one less than that number is a normalized float, double, long double, respectivelyFLT_MAX_10_EXP
, DBL_MAX_10_EXP
, LDBL_MAX_10_EXP
– maximum positive integer such that 10 raised to that power is a normalized float, double, long double, respectivelyDECIMAL_DIG
(C99) – minimum number of decimal digits such that any number of the widest supported floating-point type can be represented in decimal with a precision of DECIMAL_DIG
digits and read back in the original floating-point type without changing its value. DECIMAL_DIG
is at least 10.The C99 standard includes definitions of several new integer types to enhance the portability of programs.[2] The already available basic integer types were deemed insufficient, because their actual sizes are implementation defined and may vary across different systems. The new types are especially useful in embedded environments where hardware usually supports only several types and that support varies between different environments. All new types are defined in <inttypes.h>
header (cinttypes
header in C++) and also are available at <stdint.h>
header (cstdint
header in C++). The types can be grouped into the following categories:
The following table summarizes the types and the interface to acquire the implementation details (n refers to the number of bits):
Type category | Signed types | Unsigned types | |||||
---|---|---|---|---|---|---|---|
Type | Minimum value | Maximum value | Type | Minimum value | Maximum value | ||
Exact width | int''n''_t | INT''n''_MIN | INT''n''_MAX | uint''n''_t | 0 | UINT''n''_MAX | |
Least width | int_least''n''_t | INT_LEAST''n''_MIN | INT_LEAST''n''_MAX | uint_least''n''_t | 0 | UINT_LEAST''n''_MAX | |
Fastest | int_fast''n''_t | INT_FAST''n''_MIN | INT_FAST''n''_MAX | uint_fast''n''_t | 0 | UINT_FAST''n''_MAX | |
Pointer | intptr_t | INTPTR_MIN | INTPTR_MAX | uintptr_t | 0 | UINTPTR_MAX | |
Maximum width | intmax_t | INTMAX_MIN | INTMAX_MAX | uintmax_t | 0 | UINTMAX_MAX |
See main article: printf format string and scanf format string.
The <inttypes.h>
header (cinttypes
in C++) provides features that enhance the functionality of the types defined in the <stdint.h>
header. It defines macros for printf format string and scanf format string specifiers corresponding to the types defined in <stdint.h>
and several functions for working with the intmax_t
and uintmax_t
types. This header was added in C99.
The macros are in the format PRI''{fmt}{type}''
. Here defines the output formatting and is one of d
(decimal), x
(hexadecimal), o
(octal), u
(unsigned) and i
(integer). defines the type of the argument and is one of ''n''
, FAST''n''
, LEAST''n''
, PTR
, MAX
, where ''n''
corresponds to the number of bits in the argument.
The macros are in the format SCN''{fmt}{type}''
. Here defines the output formatting and is one of d
(decimal), x
(hexadecimal), o
(octal), u
(unsigned) and i
(integer). defines the type of the argument and is one of ''n''
, FAST''n''
, LEAST''n''
, PTR
, MAX
, where ''n''
corresponds to the number of bits in the argument.
Similarly to the fixed-width integer types, ISO/IEC TS 18661 specifies floating-point types for IEEE 754 interchange and extended formats in binary and decimal:
_Float'''N'''
for binary interchange formats;_Decimal'''N'''
for decimal interchange formats;_Float'''N'''x
for binary extended formats;_Decimal'''N'''x
for decimal extended formats.Structures aggregate the storage of multiple data items, of potentially differing data types, into one memory block referenced by a single variable. The following example declares the data type struct birthday
which contains the name and birthday of a person. The structure definition is followed by a declaration of the variable John
that allocates the needed storage.
struct birthday John;
The memory layout of a structure is a language implementation issue for each platform, with a few restrictions. The memory address of the first member must be the same as the address of structure itself. Structures may be initialized or assigned to using compound literals. A function may directly return a structure, although this is often not efficient at run-time. Since C99, a structure may also end with a flexible array member.
A structure containing a pointer to a structure of its own type is commonly used to build linked data structures:
For every type T
, except void and function types, there exist the types "array of N
elements of type T
". An array is a collection of values, all of the same type, stored contiguously in memory. An array of size N
is indexed by integers from 0
up to and including ''N''−1
. Here is a brief example:
Arrays can be initialized with a compound initializer, but not assigned. Arrays are passed to functions by passing a pointer to the first element. Multidimensional arrays are defined as "array of array …", and all except the outermost dimension must have compile-time constant size:
Every data type T
has a corresponding type pointer to T
. A pointer is a data type that contains the address of a storage location of a variable of a particular type. They are declared with the asterisk (*
) type declarator following the basic storage type and preceding the variable name. Whitespace before or after the asterisk is optional.
Pointers may also be declared for pointer data types, thus creating multiple indirect pointers, such as and, including pointers to array types. The latter are less common than an array of pointers, and their syntax may be confusing:
The element pc
requires ten blocks of memory of the size of pointer to char
(usually 40 or 80 bytes on common platforms), but element pa
is only one pointer (size 4 or 8 bytes), and the data it refers to is an array of ten bytes .
A union type is a special construct that permits access to the same memory block by using a choice of differing type descriptions. For example, a union of data types may be declared to permit reading the same data either as an integer, a float, or any other user declared type:u
is the size of u.s
– which happens to be the sum of the sizes of u.s.u
and u.s.d
– since s
is larger than both i
and f
. When assigning something to u.i
, some parts of u.f
may be preserved if u.i
is smaller than u.f
.
Reading from a union member is not the same as casting since the value of the member is not converted, but merely read.
Function pointers allow referencing functions with a particular signature. For example, to store the address of the standard function abs
in the variable my_int_f
:
Function pointers are invoked by name just like normal function calls. Function pointers are separate from pointers and void pointers.
See main article: Type qualifier.
The aforementioned types can be characterized further by type qualifiers, yielding a qualified type. and C11, there are four type qualifiers in standard C: [[const-correctness|const]]
(C89), [[volatile (computer programming)|volatile]]
(C89), [[restrict]]
(C99) and _Atomic
(C11) the latter has a private name to avoid clashing with user names,[11] but the more ordinary name atomic
can be used if the <stdatomic.h>
header is included. Of these, const
is by far the best-known and most used, appearing in the standard library and encountered in any significant use of the C language, which must satisfy const-correctness. The other qualifiers are used for low-level programming, and while widely used there, are rarely used by typical programmers.