Avery Alder Explained

Avery Alder
Occupation:Game designer
Notable Works:Monsterhearts, The Quiet Year
Awards:Indie RPG Awards

Avery Alder is a Canadian tabletop role-playing game designer. She designs games with themes of LGBTQ self-discovery, community building, and post-apocalyptic survival.[1] In collaboration with Benjamin Rosenbaum, Alder invented the Belonging Outside Belonging system, which became a template for future designers' games. Her work is a topic of scholarship in the history of game design.

Game design and writing

Alder designs and writes indie role-playing games. She designed The Quiet Year,[2] a map-making game[3] about community building.[4] Her game Monsterhearts was one of the first published Powered by the Apocalypse games and an early example of a specifically queer themed tabletop role-playing game.[5] For Dream Askew, Dream Apart, Alder and Rosenbaum created the Belonging Outside Belonging system.

Alder wrote a chapter called "Queer Storytelling and the Mechanics of Desire" in The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games by Bonnie Ruberg.[6] Alder's games have been used to teach social responsibility and decision making in secondary school classrooms.

Alder designs games with the philosophy that game mechanics for fictional worlds reveal the designer's beliefs about how similar systems work in the real world.[7] [8]

Reception

Game scholarship

Ben Bisogno at the Kyoto City University of Art wrote an in-depth analysis of Alder's contributions to the development of role-playing games that don't use a gamemaster.[9] In Transgression in Games and Play, scholars Sihvonen and Strenos draw parallels between how the game mechanics in Monsterhearts broke the norms of roleplaying games in 2012 and Alder's transgressive subject matter of "monstrosity, adolescence, and queerness."[10] Kawitzky's Magic Circles: Tabletop role-playing games as queer utopian method explores Alder's Dream Askew's "intersections between queer theory, dys/utopian theory and the ‘Magic Circle’ in play theory."[11] In No Dice, No Masters, Eric Stein analyses Alder's Belonging Outside Belonging system through the political philosophy of Jacques Rancière.[12]

Awards and nominations

The Quiet Year won the 2013 Indie RPG Awards for "Most Innovative." The prototype for Dream Askew won the 2014 Indie RPG Awards for "Best Free Game."[13]

Monsterhearts was nominated for the 2013 Origins Awards for Best Roleplaying Game.[14] Dream Askew, Dream Apart was nominated for three 2019 ENNIE Awards: "Best Game," "Best Setting," and "Product of the Year."[15]

Offshoots

The Belonging Outside Belonging system was later used for other designers' games like Wanderhome[16] and Balikbayan.[17] As of July 2024, Itch.io lists 211 products with the tag "Belonging Outside Belonging."[18]

Critical Role played Monsterhearts on a special Valentines Day episode.[19]

Works

TitlePublisherCreditsDate
Dream Askew, Dream ApartBuried Without CeremonyDesigner (with Ben Rosenbaum)2013, 2018
MonsterheartsBuried Without CeremonyDesigner2012
The Quiet YearBuried Without CeremonyDesigner2013
Monsterhearts 2Buried Without CeremonyDesigner2017

Notes and References

  1. News: Duffy . Owen . 8 February 2017 . Monsterhearts: 'A lot of queer youth are made to feel monstrous by people around them' . The Guardian .
  2. Web site: Jackson . Gita . 14 August 2016 . How the Quiet Year Brings People Together . Kotaku.
  3. Web site: RPG Review: The Quiet Year - Shut Up & Sit Down . 14 March 2023.
  4. Web site: Dixon . Adam . 19 February 2015 . Playing the Quiet Year, a tabletop game about building communities . Kill Screen.
  5. News: Pride Week: Dicebreaker recommends Monsterhearts 2 - an RPG about being queer and loving demons . Eurogamer.net . July 2021 .
  6. Ruberg, Bonnie. The Queer Games Avant-Garde: How LGBTQ Game Makers Are Reimagining the Medium of Video Games. Duke University Press, 2020.
  7. Web site: Mohanraj and Rosenbaum Are Humans: Ep. 27 "Game Design with Avery Alder" . 2023-03-21 . mrahpodcast.libsyn.com . en.
  8. Web site: Worldbuild With Us: Episode 78: Interview With Game Designer Avery Alder on Apple Podcasts . 2023-03-21 . Apple Podcasts . en-GB.
  9. Bisogno, Ben. 2022. “No Gods, No Masters: An Overview of Unfacilitated 'GMless' Design Frameworks.” Japanese Journal of Analog Role-Playing Game Studies, 3: 70e-81e.
  10. Transgression in Games and Play. Edited by Kristine Jorgensen, Faltin Karlsen. Chapter 7: Queering Games, Play, and Culture Through Transgressive Role-Playing Games. Tanja Sihvonen and Jaakko Strenos. MIT Press, 2019.
  11. Kawitzky . Felix Rose . 2020-11-16 . Magic Circles . Performance Research . 25 . 8 . 129–136 . 10.1080/13528165.2020.1930786 . 1352-8165. free .
  12. Web site: Stein . Eric . No Dice, No Masters: Procedures for Emancipation in Dream Askew / Dream Apart. . GENeration Analog: The Tabletop Games and Education Virtual Conference, with Game in Lab, Analog Game Studies, and GenCon. 2021. . 14 March 2023.
  13. Web site: 7 June 2018 . Belonging Outside of Belonging: Avery Alder's Dream Askew | Unwinnable .
  14. Web site: 2013 Origins Awards . dead . https://web.archive.org/web/20131227150807/http://gama.org/OriginsAwards/39thOriginsAwards/tabid/3265/Default.aspx . December 27, 2013.
  15. Web site: 2019 Nominees and Winners – ENNIE Awards . 2024-07-11 . en-US.
  16. Web site: 16 April 2021 . Wanderhome is a Redwall-inspired RPG that arms players with dialogue, not daggers . Polygon.
  17. Web site: Carter . Chase . 9 December 2020 . Cyberpunk by Asian Creators game jam spotlights neon-and-chrome tabletop RPGS without the racism . Dicebreaker.
  18. Web site: Top physical games tagged belonging-outside-belonging . 2024-07-11 . itch.io . en.
  19. Web site: Cinderbrush: A Monsterhearts Story (A Critical Role One-Shot) Critical Role . 2023-03-22 . en-US.