Anders Gronstedt Explained
Anders Gronstedt (born October 6, 1965) is a Swedish-born American author, public speaker and entrepreneur. He is an advocate of virtual reality and augmented reality training, transmedia storytelling and game-based learning and president of the Gronstedt Group.[1] [2] [3]
Background and career
Gronstedt received his MBA from the Stockholm School of Economics and his Ph.D. in journalism and mass communication from the University of Wisconsin-Madison, in 1994.[4]
He was an assistant professor in marketing at the University of Colorado at Boulder 1994–97.[5]
In 1997, he founded the Gronstedt Group. As president of this firm, he helps global companies like Google, Intuit, GE, United Healthcare, Deloitte, Dell, Avaya, American Eagle Outfitters, Microsoft, Kimberly-Clark, and government clients like the U.S. Department of Transportation and the City of New York improve performance with next-generation digital simulations, gaming, and immersive 3D virtual worlds.[6] [7] [8] He is considered a learning visionary[9] championing immersive learning approaches.[10] [11]
Publications
In 2000, Gronstedt wrote the book The Customer Century, based on hundreds of hours of in-depth interviews with senior marketing and corporate communications managers from top companies such as Hewlett-Packard, Ericsson, Philips, and Xerox about how to integrate communications.[12]
His 2007 Harvard Business Review article chronicles how companies like EMC and IBM use podcasting to train employees.[13]
Gronstedt has written three ATD Infoline monograms:
- Basics of Pod Casting (May, 2007)[14]
- Training in Virtual Worlds (March, 2008)[15]
- Learning Through Transmedia Storytelling (January, 2014) with Marc Ramos[16]
Gronstedt wrote two chapters in The Handbook of Strategic Public Relations and Integrated Marketing Communications, Second Edition,[17] and one chapter in Karl Kapp's The Gamification of Learning and Instruction Fieldbook: Ideas into Practice.[18]
Recent TD Magazine and CLO Magazine articles by Dr. Gronstedt focus on virtual and augmented reality in learning.[19] [20]
External links
Notes and References
- Rio. Ave. Bringing the Future Forward. Chief Learning Officer Magazine. March 8, 2018.
- Book: Ramaswamy. Venkat. Ozcan. Kerimcan. The Co-Creation Paradigm. 2014. Stanford Business Books. 978-0804789158.
- Book: Halls. Jonathan. Rapid Video Development for Trainers: How to Create Learning Videos Fast and Affordably. 2012. Association for Talent Development. 978-1562868116.
- Book: Gronstedt. Anders. Integrated communications at America's leading total quality management corporations. 1994.
- Schultz. Don E.. Gronstedt. Anders. Making Marcom an Investment. Marketing Management. Fall 1997.
- Wright. Aliah D.. Forget the Classroom: Turn to the Web for Innovative Learning Techniques. SHIRM. March 2, 2010. January 7, 2015. January 8, 2015. https://web.archive.org/web/20150108010306/http://www.shrm.org/hrdisciplines/technology/articles/pages/webtraining.aspx. dead.
- Johnson. Claire. Learning! Champions: Setting the Pace. Elearning! Magazine. June 9, 2016. November 9, 2016. November 9, 2016. https://web.archive.org/web/20161109085025/http://www.2elearning.com/top-stories/item/56511-learning-champions-setting-the-pace. dead.
- Weinstein. Margery. Are you game for learning?. Training Magazine. September 2016. 2016-11-09. 2016-11-07. https://web.archive.org/web/20161107221538/https://trainingmag.com/trgmag-article/are-you-game-learning. dead.
- O’Driscoll. Tony. Training 2020: Riding the Waves of Change. Training Magazine. February 2018.
- Ellis. Ryann. Get in the Driver's Seat: UPS Explores VR Training. ATD Insights. February 2018.
- Book: Seaton. Hugh. VR Learning: A Primer for Learning & Development (eBook). 2018. 2018-03-23. 2018-03-24. https://web.archive.org/web/20180324041140/http://www.aquinasvr.com/. dead.
- Book: Gronstedt. Anders. The Customer Century: Lessons from World Class Companies in Integrated Communications. 2000. Routledge (Taylor & Francis). 0415921996. registration.
- Gronstedt. Anders. Employees Get an Earful. Harvard Business Review. June 2007.
- Book: Gronstedt. Anders. Basics Of Pod Casting (Infoline ASTD). May 3, 2007. ASTD. 978-1562864880.
- Book: Gronstedt. Anders. Training in Virtual Worlds (Infoline ASTD). February 14, 2008. ASTD. 978-1562865221.
- Book: Gronstedt. Anders. Ramos. Marc. Learning Through Transmedia Storytelling (Infoline). January 7, 2014. ASTD. 978-1562869519.
- Book: Caywood. Clark. The Handbook of Strategic Public Relations and Integrated Marketing Communications, Second Edition. January 18, 2012. McGraw-Hill. 978-0071767460.
- Book: Kapp. Karl. The Gamification of Learning and Instruction Fieldbook: Ideas into Practice Paperback. November 11, 2013. Pfeiffer. 978-1118674437.
- Gronstedt. Anders. From Immersion to Presence. TD Magazine. June 2016.
- Gronstedt. Anders. Chasing Pokémon Can Help You Catch Learning. CLO Magazine. July 2016.